
Escape Room - A 3D Puzzle Game
Project Overview
Players explore rooms, solve puzzles, and unlock progress while the team develops skills in Unity, C#, and level design.
About This Project
3D mystery escape game in Unity with puzzle logic, interaction and cinematic presentation.
Tech Stack
Team
Mentors
- Create SIG Mentors Team
Mentees
- Create SIG Mentees Team
Objectives
- - Create playable 3D puzzle escape experience
- - Implement interaction, movement and puzzle pipeline
- - Integrate animation, audio and interface layers
Methodology
The project follows a structured implementation approach that includes Environment and room construction, Controller and camera systems, Item interaction and door logic, and Gameplay testing and polish. These steps are executed iteratively to validate assumptions, improve performance, and ensure reliable delivery of the final solution.
Expected Outcome
By the end of this project, the team is expected to deliver Working prototype with room transitions, and Improved Unity/C# and level design capability. Together, these outcomes reflect both technical feasibility and practical value for demos, evaluation, and future scaling.
Future Scope
- - Expanded content library
- - Wider language support
- - Cross-platform mobile release